//
// Created by yyl on 2021/11/30.
//

#ifndef GLSL3LIB_VIDEOSHADER_H
#define GLSL3LIB_VIDEOSHADER_H

#include <string>
#include "BaseVideoShader.h"


class VideoShader :public BaseVideoShader {

public:
    void Init() override;
    void Draw(int screenW, int screenH) override;

};


#endif //GLSL3LIB_VIDEOSHADER_H
